Educating about the COVID-19 Pandemic
Abstract - Games are usually considered as a trite activity for the youth. However, the successful researches in game design and development over the last few decades have revealed that they can prove to be valuable tools for growth and connection. Exploring the ways digital games can be used as tools for connection has gained increased attention in recent times as a result of the COVID-19 pandemic. This paper proposes a two-dimensional Augmented Reality game titled “Pandemic Survival” that helps in spreading awareness about the effects of Coronavirus on the physical and mental health of an individual. The primary aim of the proposed work is to educate people about safety precautions to be taken to deal with the pandemic while staying indoors or travelling outdoors. Through various gameplays and element design, the utility of maintaining social distancing, using masks and sanitizers, taking dosages of vaccinations etc have been implemented so that players, especially youth and children tend to learn and acquire knowledge of fighting back with the virus attack in a fun-filled manner.
Adobe (2022). Start with Photoshop. On desktop or mobile. https://www.adobe.com/in/products/photoshop.html
Blender (2022). The Freedom to Create. https://www.blender.org/download/
Cipresso, P., Giglioli, I. A. C., Raya, M. A., & Riva, G. (2018). The past, present, and future of virtual and augmented reality research: a network and cluster analysis of the literature. Frontiers in psychology, 2086.
DOST (2020). GAME CORNER. https://dost.iitm.ac.in/iitmdost/pages/game-corner
The Hindu (2020, November 2). IIT Madras students develop game to create awareness about COVID-19. https://www.thehindu.com/news/cities/chennai/iit-madras-students-develop-game-to-create-awareness-about-cOVID-19/article33003367.ece
Unity (2022). Bring your game to life. https://unity.com/solutions/create-games
World Health Organization (2021, October 19). WHO and Psyon Games teach players how to stay safe from COVID-19 in the Antidote Game. https://www.who.int/news/item/19-10-2021-who-and-psyon-games-teach-players-how-to-stay-safe-from-COVID-19-in-the-antidote-game
World Health Organization (2022). Coronavirus disease (COVID-19). https://www.who.int/health-topics/coronavirus#